Handmade Pixels

Autor Jesper Juul

Kniha ( pevná vazba )

Reality Show

Při zaslání zboží balíčkem

K nákupu nad 1599 Kč dárek zdarma v hodnotě 399 Kč

Reality Show

Prokletí Harrow Lake

Při zaslání zboží balíčkem

K nákupu nad 2199 Kč dárek zdarma v hodnotě 349 Kč

Prokletí Harrow Lake

An investigation of independent video games—creative, personal, strange, and experimental—and their claims to handcrafted authenticity in a purely digital medium.Video games are often dismissed as mere entertainment products created by faceless corporations. The last twenty years, however, have seen the rise of independent, or “indie,” video… Přejít na celý popis

K tomuto produktu zákazníci kupují

Popis

An investigation of independent video games—creative, personal, strange, and experimental—and their claims to handcrafted authenticity in a purely digital medium.Video games are often dismissed as mere entertainment products created by faceless corporations. The last twenty years, however, have seen the rise of independent, or “indie,” video games: a wave of small, cheaply developed, experimental, and personal video games that react against mainstream video game development and culture. In Handmade Pixels, Jesper Juul examine the paradoxical claims of developers, players, and festivals that portray independent games as unique and hand-crafted objects in a globally distributed digital medium.Juul explains that independent video games are presented not as mass market products, but as cultural works created by people, and are promoted as authentic alternatives to mainstream games. Writing as a game player, scholar, developer, and educator, Juul tells the story of how independent games—creative, personal, strange, and experimental—became a historical movement that borrowed the term “independent” from film and music while finding its own kind of independence.Juul describes how the visual style of independent games signals their authenticity—often by referring to older video games or analog visual styles. He shows how developers use strategies for creating games with financial, aesthetic, and cultural independence; discusses the aesthetic innovations of “walking simulator” games; and explains the controversies over what is and what isn't a game. Juul offers examples from independent games ranging from Dys4ia to Firewatch; the text is richly illustrated with many color images.

Sdílet

Nakladatel
MIT Press Ltd
Rozměr
236 x 186 x 24
jazyk
angličtina
Vazba
pevná vazba
Hmotnost
922 g
isbn
978-0-262-04279-6
Počet stran
328
datum vydání
8.10.2019
ean
9780262042796

Hodnocení a recenze čtenářů Nápověda

0.0 z 5 0 hodnocení čtenářů

5 hvězdiček 4 hvězdičky 3 hvězdičky 2 hvězdičky 1 hvezdička

Přidejte své hodnocení knihy

Další knihy autora

Další knihy autora

Všechny knihy autora

Všechny knihy autora

Vývoj ceny

Vývoj ceny Nápověda

Získejte přehled o vývoji ceny za posledních 60 dní.

Maloobchodní cena Minimální prodejní cena: 0 Kč Nápověda

Články, které stojí za pozornost

Zobrazit blog

Články, které stojí za pozornost